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By RobHutchinson on 02nd Jul 2009 @ 08:15PM
Scenes are the place where all your game action occurs. Scenes contain any number of layers which in turn contain deep and shallow copies of your base actors. Each of these actors is rendered when a scene is rendered.

Layers are contained within a Scene, and each layer can have different rendering qualities, such as blend mode and pixel shader effects.

Scene trees can be completely managed within the Game Editor and building your game environment couldn't be easier.

Screenshots

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Null City Software
Null City is dedicated to developing top quality sofware products for Windows PC, XBox and Windows Phone. We specialise in games and .NET applications & components.